Name | M | WS | BS | S | T | W | A | Ld | Sv |
The Red Terror | 12'' | 2+ | 4+ | 5 | 5 | 6 | 5 | 7 | 4+ |
The Red Terror is a single model armed with a prehensile pincer tail and two pairs of scything talons. Only one of this model can be included in your army.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Prehensile pincer tail | Melee | Melee | User | 0 | D3 | Each time the bearer fights, one (and only one) of its attacks must be made with this weapon. | 0 pts |
Scything talons | Melee | Melee | User | 0 | 1 | You can re-roll hit rolls of 1 when attacking with this weapon. If the bearer has more than one pair of scything talons, it can make 1 additional attack with this weapon each time it fights. | 0 pts |
Instinctive Behaviour.
Death From Below :
During deployment, you can set up the Red Terror underground instead of placing it on the battlefield. At the end of any of your Movement phases, the Red Terror can burrow to the surface - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Feeding Frenzy :
You can add 1 to hit rolls in the Fight phase for friendly <HIVE FLEET> Ravener units that are within 6" of this model.
Swallow Whole :
If 4 or more of the Red Terror's scything talons attacks hit, instead of causing damage normally the Red Terror can attempt to swallow a victim whole. Roll a D6, and if the result is equal to or higher than the highest Wounds characteristic of the unit, one model from that unit is slain.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 75 pts | Elites |
Faction keywords TYRANIDS - <HIVE FLEET>
Keywords CHARACTER - INFANTRY - THE RED TERROR