Dedicated Transport - Tyranids - Xenos
Name | M | WS | BS | S | T | W | A | Ld | Sv |
Tyrannocyte | * | 5+ | 5+ | * | 6 | 12 | * | 7 | 4+ |
A Tyrannocyte is a single model armed with five deathspitters.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Barbed strangler | 36'' | Assault D6 | 5 | -1 | 1 | You can add 1 to hit rolls for this weapon when attacking a unit with 10 or more models. | 15 pts |
Deathspitter | 18'' | Assault 3 | 5 | -1 | 1 | - | 8 pts |
Venom cannon | 36'' | Assault D3 | 8 | -1 | 1 | - | 9 pts |
Remaining W | M | S | A |
7-12+ | 6'' | 5 | D6 |
4-6 | 4'' | 4 | D3 |
1-3 | 2'' | 3 | 1 |
This model may replace all of its deathspitters with either five barbed stranglers or five venom cannons.
Instinctive Behaviour.
Invasion Organism :
During deployment, you can set up a Tyrannocyte in its hive ship instead of placing it on the battlefield. If you do so, the hive ship can launch the Tyrannocyte at the end of any of your Movement phases - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Any models that are inside the Tyrannocyte (see right) must immediately disembark in the same manner as a unit disembarking from a transport, except that they must be set up more than 9" away from any enemy models. Any models that cannot be set up in this way are destroyed.
Transport Spore :
When you set up a Tyrannocyte in its hive ship, you can also set up a <HIVE FLEET> INFANTRY unit of up to 20 models or a <HIVE FLEET> MONSTER with a Wounds characteristic of 14 or less inside it (this cannot be another Tyrannocyte or a Sporocyst).
Death Throes :
If this model is reduced to 0 wounds, roll a dice before removing the model from the battlefield; on a 6, it lashes out in its death throes, and each unit within 3" suffers D3 mortal wounds.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 98 pts | Dedicated Transport |
Faction keywords TYRANIDS - <HIVE FLEET>
Keywords MONSTER - FLY - TYRANNOCYTE