Name | M | WS | BS | S | T | W | A | Ld | Sv |
Doom Scythe | * | 6+ | * | 6 | 6 | 12 | * | 10 | 3+ |
A Doom Scythe is a single model equipped with a death ray and two tesla destructors.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Death ray | 24'' | Heavy D3 | 10 | -4 | D6 | - | 0 pts |
Tesla destructor | 24'' | Assault 4 | 7 | 0 | 1 | Each hit roll of 6 with this weapon causes 3 hits instead of 1. | 0 pts |
Remaining W | M | BS | A |
7-12+ | 20-60'' | 3+ | 3 |
4-6 | 20-40'' | 4+ | D3 |
1-3 | 20-25'' | 5+ | 1 |
Living Metal.
Airborne :
This model cannot charge, can only be charged by units that can FLY, and can only attack and be attacked in the Fight phase by units that can FLY.
Hard to Hit :
Your opponent must substract 1 from hit rolls for attacks that target this model in the Shooting phase.
Supersonic :
Each time this model moves, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), and then move the model straight forwards. Note that it cannot pivot again after the initial pivot. When this model Advances, increase its Move characteristic by 20'' until the end of the phase - do not roll a dice.
Crash and Burn :
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it crashes in a fiery explosion and each unit within 6'' suffers D3 mortal wounds.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 220 pts | Flyers |
Faction keywords NECRONS - <DYNASTY>
Keywords VEHICLE - FLY - DOOM SCYTHE