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Stormhawk Interceptor

Flyers - Space Marines - Imperium

10
Power

Name
M WS BS S T W A Ld Sv
Stormhawk Interceptor * 6+ * 6 7 10 * 8 3+

Description

A Stormhawk Interceptor is a single model equipped with two assault cannons, two heavy bolters and an Icarus stormcannon.

Profils des armes

Weapon
Range Type S AP D Abilities Coût
Assault cannon 24'' Heavy 6 6 -1 1 - 22 pts
Heavy bolter 36'' Heavy 3 5 -1 1 - 10 pts
Icarus stormcannon 48'' Heavy 3 7 -1 2 Add 1 to all hit rolls made for this weapon against targets that can FLY. Substract 1 from the hit rolls made for this weapon against all other targets. 17 pts
Las-talon 24'' Heavy 2 9 -3 D6 - 40 pts
Skyhammer missile launcher 60'' Heavy 3 7 -1 D3 Add 1 to all hit rolls made for this weapon against targets that can FLY. Substract 1 from the hit rolls made for this weapon against all other targets. 20 pts
Typhoon missile laucher (frag missile) 48'' Heavy 2D6 4 0 1 - 50 pts
Typhoon missile laucher (krak missile) 48'' Heavy 2 8 -2 D6 - 0 pts

Tableau de dégâts

Remaining W
M BS A
6-10+ 20-60'' 3+ 3
3-5 20-40'' 4+ D3
1-2 20-25'' 5+ 1

Options d'équipement

This model may replace its two heavy bolters with a skyhammer missile launcher or a typhoon missile launcher.
This model may replace its Icarus stormcannon with a las-talon.

Aptitudes

Airborne :
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.

Crash and Burn :
If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes and explodes, and each unit winthin 6'' suffers D3 mortal wounds.

Infernum Halo-launcher :
You can re-roll save rolls of 1 for this model.

Supersonic :
Each time this model moves, first pivot on the spot up to 90° (this does not contribute to how far the model moves), and then move the model straight forwards. Note that it cannot pivot again after the initial pivot. When this model Advances, increase its Move characteristic by 20'' until the end of the phase - do not roll a dice.

Hard to Hit :
Your opponent must substract 1 from hit rolls for attacks that target this model in the Shooting phase.

Interceptor :
You can add 1 to hit rolls for this model when targeting an ennemy in the shooting phase that cannot FLY.

Valeurs en points

Taille Min.
Taille Max. Coût en pts Rôle
1 fig(s) 1 fig(s) 85 pts Flyers

Faction keywords IMPERIUM - ADEPTUS ASTARTES - <CHAPTER>

Keywords VEHICLE - FLY - STORMHAWK INTERCEPTOR