HQ - Adeptus Mechanicus - Imperium
Name | M | WS | BS | S | T | W | A | Ld | Sv |
Belisarius Cawl | 6'' | 2+ | 2+ | 5 | 6 | 8 | 4 | 9 | 2+ |
Belisarius Cawl is a single model armed with an arc scourge, an Omnissian axe, a solar atomiser and a mechadendrite hive. Only one of this model may be included in your army.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Solar atomiser | 12'' | Assault D3 | 10 | -4 | D3 | If the target is within half range of this weapon, it has a Damage of D6. | 0 pts |
Arc scourge | Melee | Melee | x2 | -1 | 1 | When attacking a VEHICLE, this weapon has a Damage of D3. | 0 pts |
Mechadendrite hive | Melee | Melee | user | 0 | 1 | Each time Belisarius Cawl fights, he can make 2D6 additional attacks with this weapon. | 0 pts |
Omnissian axe | Melee | Melee | +1 | -2 | 2 | - | 0 pts |
Canticle of the Omnissiah.
Archmagos :
Whilst Belisarius Cawl is on the battlefield, you can add or substract 1 when rolling on the Canticle of the Omnissiah table.
Refractor Field :
Belisarius Cawl has a 5+ invulnerable save.
Artificier Sef-repair Mechanicum :
At the beginning of each of your turns, Belisarius Cawl heals D3 wounds.
Master of Machines :
At the end of your Movement phase Belisarius Cawl can repair a single friendly ADEPTUS MECHANICUS model within 3'' (but not himself). That model regains D3 lost wounds. A model may not be the target of the Master of Machines ability more than once per turn, regardless of the source.
Lord of Mars :
You can re-roll any hit rolls in the Shooting phase for friendly MARS units within 6''.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 240 pts | HQ |
Faction keywords IMPERIUM - ADPETUS ASTARTES - CULT MECHANICUS - MARS
Keywords CHARACTER - INFANTRY - TECH-PRIEST - BELISARIUS CAWL