Name | M | WS | BS | S | T | W | A | Ld | Sv |
Deff Dread | 6'' | 3+ | 5+ | 5 | 7 | 8 | 2 | 7 | 3+ |
This unit contains one Deff Dread. It can include 1 additional Deff Dread (Power Rating +7), or 2 additional Deff Dreads (Power Rating +14). Each Deff Dread is equipped with two big shootas and two dread klaws.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Big shoota | 36'' | Assault 3 | 5 | 0 | 1 | - | 6 pts |
Kustom mega-blasta | 24'' | Assault 1 | 8 | -3 | D3 | On a hit roll of 1, the bearer suffers a mortal wound. | 9 pts |
Rokkit launcha | 24'' | Assault 1 | 8 | -2 | 3 | - | 12 pts |
Skorcha | 8'' | Assault D6 | 5 | -1 | 1 | This weapon automatically hits its target. | 17 pts |
Dread klaw | Melee | Melee | x2 | -3 | 3 | Each time the bearer fights, it can make 1 additional attack with each dread klaw it is equipped with. | 30 pts |
Any model may replace any of its big shootas with a rokkit launcha, kustom mega-blasta, skorcha or dread klaw.
'Ere We Go.
Dread Mob :
A unit of Deff Dreads must be deployed as a single group, with each model within 6" of at least one other model from their unit. From that point on, each Deff Dread acts as a single unit.
Explodes :
If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield. On a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 3 fig(s) | 74 pts / fig | Heavy Support |
Faction keywords ORK - <CLAN>
Keywords VEHICLE - DEFF DREADS