Name | M | WS | BS | S | T | W | A | Ld | Sv |
Riptide Shas'vre | * | 5+ | * | 6 | 7 | 14 | * | 8 | 2+ |
MV84 Shielded Missile Drone | 12'' | 5+ | 5+ | 4 | 4 | 1 | 1 | 6 | 4+ |
A Riptide Shas'vre is a single model equipped with a heavy burst cannon and two smart missile systems. It may be accompanied by up to 2 MV84 Shielded Missile Drones (Power Rating +2), each equipped with a missile pod.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Fusion blaster | 18'' | Assault 1 | 8 | -4 | D6 | If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. | 21 pts |
Heavy burst cannon (Nova-charge) | 36'' | Heavy 12 | 6 | -2 | 1 | - | 0 pts |
Heavy burst cannon (Standard) | 36'' | Heavy 8 | 6 | -1 | 1 | - | 55 pts |
Ion accelerator (Nova-charge) | 72'' | Heavy D6 | 9 | -3 | 3 | - | 0 pts |
Ion accelerator (Overcharge) | 72'' | Heavy D6 | 8 | -3 | D3 | If you roll one or more hit rolls of 1, the bearer suffers a mortal wound after all of this weapon's shots have been resolved. | 0 pts |
Ion accelerator (Standard) | 72'' | Heavy 3 | 7 | -3 | 1 | - | 107 pts |
Missile pod | 36'' | Assault 2 | 7 | -1 | D3 | - | 24 pts |
Plasma rifle | 24'' | Rapid Fire 1 | 6 | -3 | 1 | - | 11 pts |
Smart missile system | 30'' | Heavy 4 | 5 | 0 | 1 | Smart missile systems can be fired at units that are not visible to the bearer. In addition, units attacked by this weapon do not gain any bonus to their saving throws for being in cover. | 20 pts |
Remaining W | M | BS | A |
7-14+ | 12'' | 4+ | 4 |
4-6 | 8'' | 5+ | 3 |
1-3 | 4'' | 5+ | 2 |
• A Riptide Shas'vre may replace both its smart missile systems with two plasma rifles or two fusion blasters.
• A Riptide Shas'vre may replace its heavy burst cannon with an ion accelerator.
• A Riptide Shas'vre may take up to two items from the Support Systems list.
For the Greater Good.
Riptide Shield Generator :
A Riptide Shas'vre has a 5+ invulnerable save.
Saviour Protocols :
If a DRONES unit is within 3" of a friendly T'AUEMPIRE INFANTRYor BATTLESUIT unit, you can choose to allocate any wounds to the Drones instead of the target unit.
Shield Generator :
Shielded Missile Drones have a 4+ invulnerable save.
Drone Support :
When a Riptide Battlesuit is set up on the battlefield, any accompanying Drones are set up in unit coherency with it. From that point onwards, the Drones are treated as a separate unit.
Nova Reactor :
In your Movement phase you can choose to use a Riptide Shas'vre's Nova Reactor. If you do, the Riptide Shas'vre suffers a mortal wound. Choose one of the following effects to last until the beginning of your next turn :
• Nova Shield : The Riptide Shas'vre has a 3+ invulnerable save.
• Boost : The Riptide Shas'vre can move 2D6" in your charge phase (even if it doesn't declare a charge).
• Nova-charge : The Riptide Shas'vre's ion accelerator or heavy burst cannon can fire using its nova-charge profile.
Heavy burst cannon :
When attacking with this weapon, choose one of the profiles below. You may only use the nova-charge setting in accordance with the Riptide Shas'vre's Nova Reactor ability (see below).
Ion accelerator :
When attacking with this weapon, choose one of the profiles below. You may only use the nova-charge setting in accordance with the Riptide Shas'vre's Nova Reactor ability (see below).
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 209 pts | Elites |
Faction keywords T'AU EMPIRE - <SEPT>
Keywords RIPTIDE : BATTLESUIT - MONSTER - JET PACK - FLY - XV104 RIPTIDE BATTLESUIT | SHIELDED MISSILE DRONES : DRONE - FLY - MV84 SHIELDED MISSILE DRONES