Name | M | WS | BS | S | T | W | A | Ld | Sv |
Crisis Shas'ui | 8'' | 5+ | 4+ | 5 | 5 | 3 | 2 | 7 | 3+ |
Crisis Shas'vre | 8'' | 5+ | 4+ | 5 | 5 | 3 | 3 | 8 | 3+ |
This unit contains 3 Crisis Shas'ui. It can include up to 3 additional Crisis Shas'ui (Power Rating +11) or up to 6 additional Crisis Shas'ui (Power Rating +22). A Crisis Shas'vre can take the place of one Crisis Shas'ui. Each Crisis Battlesuit is equipped with a burst cannon, and may be accompanied by up to 2 Tactical Drones (pg 69) (Power Rating +1).
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Burst cannon | 18'' | Assault 4 | 5 | 0 | 1 | - | 10 pts |
Any Crisis Shas'ui or Crisis Shas'vre may replace their burst cannon with up to three items from the Ranged Weapons and/or Support Systems list.
For the Greater Good.
Bonding Knife Ritual :
If you roll a 6 when taking a Morale test for this unit, the test is automatically passed.
Manta Strike :
During deployment, you may set up Crisis Battlesuits in a Manta hold instead of placing them on the battlefield. At the end of any of your Movement phases, they can use a Manta strike to enter the fray - set them up anywhere on the battlefield that is more than 9" from any enemy models.
Taille Min. | Taille Max. | Coût en pts | Rôle |
3 fig(s) | 9 fig(s) | 42 pts / fig | Elites |
Faction keywords T'AU EMPIRE - <SEPT>
Keywords BATTLESUIT - JET PACK - FLY - XV8 CRISIS BATTLESUITS