Elites - Dark Angels - Imperium
Name | M | WS | BS | S | T | W | A | Ld | Sv |
Deathwing Terminator | 5'' | 3+ | 3+ | 4 | 4 | 2 | 2 | 8 | 2+ |
Deathwing Sergeant | 5'' | 3+ | 3+ | 4 | 4 | 2 | 3 | 9 | 2+ |
This unit contains 1 Deathwing Sergeant and 4 Deathwing Terminators. It can include up to 5 additional Deathwing Terminators (Power Rating +12).
- Each Deathwing Terminator is armed with a power fist and a storm bolter.
- The Deathwing Sergeant is armed with a power sword and storm bolter.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Plasma cannon (Standard) | 36'' | Heavy D3 | 7 | -3 | 1 | - | 21 pts |
Plasma cannon (Supercharge) | 36'' | Heavy D3 | 8 | -3 | 2 | On a hit roll of 1, the bearer is slain after all of this weapon's shots have been resolved. | 0 pts |
Storm bolter | 24'' | Rapid Fire 2 | 4 | 0 | 1 | - | 2 pts |
Chainfist | Melee | Melee | x2 | -4 | 2 | When attacking with this weapon, you must subtract 1 from the hit roll. | 22 pts |
Lightning claw | Melee | Melee | User | -2 | 1 | You can re-roll failed wound rolls for this weapon. If a model is armed with two lightning claws, each time it fights it can make 1 additional attack with them. | 9 pts |
Power fist | Melee | Melee | x2 | -3 | D3 | When attacking with this weapon, you must subtract 1 from the hit roll. | 9 pts |
Power sword | Melee | Melee | User | -3 | 1 | - | 4 pts |
Thunder hammer | Melee | Melee | x2 | -3 | 3 | When attacking with this weapon, you must subtract 1 from the hit roll. | 20 pts |
• Any model may replace all of its weapons with two lightning claws or a thunder hammer and storm shield.
• Any model may replace its power fist with a chainfist.
• For every five models in the squad, one Deathwing Terminator may take a plasma cannon or an item from the Terminator Heavy Weapons list.
• This unit may be accompanied by a Watcher in the Dark.
Unforgiven..
Watcher in the Dark :
Once per game, if an enemy psychic power affects a unit of Deathwing Terminators that is accompanied by a Watcher in the Dark, roll a dice. On a 3+ the power has no effect on this unit (all other targets are affected normally). Remove the Watcher in the Dark model from play after this roll has been made, whether successful or not. The Watcher in the Dark model must always remain as close to this unit as possible, but is otherwise ignored for all other gaming purposes. Remove the Watcher in the Dark if this unit is slain.
Terminator Armour :
Models in this unit have a 5+ invulnerable save.
Storm Shield :
A model equipped with a storm shield has a 3+ invulnerable save.
Teleport Strike :
During deployment, you can set up this unit in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this unit can teleport into battle - set it up anywhere on the battlefield that is more than 9" from any enemy models.
Taille Min. | Taille Max. | Coût en pts | Rôle |
5 fig(s) | 10 fig(s) | 26 pts / fig | Elites |
Faction keywords IMPERIUM - ADEPTUS ASTARTES - DARK ANGELS - DEATHWING
Keywords INFANTRY - TERMINATOR - DEATHWING TERMINATOR SQUAD