Name | M | WS | BS | S | T | W | A | Ld | Sv |
Burna Boy | 5'' | 3+ | 5+ | 4 | 4 | 1 | 2 | 6 | 6+ |
Spanner | 5'' | 3+ | 5+ | 4 | 4 | 1 | 2 | 6 | 6+ |
This unit contains 5 Burna Boyz. It can include up to 5 additional Burna Boyz (Power Rating +4) or up to 10 additional Burna Boyz (Power Rating +8). Up to 3 Spanners can each take the place of a Burna Boy.
- Each Burna Boy is armed with a burna and stikkbombs.
- Each Spanner is armed with a slugga, choppa and stikkbombs.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Burna (shooting) | 8'' | Assault D3 | 4 | 0 | 1 | Before a unit fires its burnas, roll once for the number of attacks and use this for all burnas fired by the unit in this phase. When firing a burna, it automatically hits its target. | 0 pts |
Slugga | 12'' | Pistol 1 | 4 | 0 | 1 | - | 0 pts |
Stikkbomb | 6'' | Grenade D6 | 3 | 0 | 1 | - | 0 pts |
Burna (melee) | Melee | Melee | User | -2 | 1 | - | 0 pts |
Choppa | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | 0 pts |
Killsaw | Melee | Melee | x2 | -4 | 2 | When attacking with this weapon, you must subtract 1 from the hit roll. | 28 pts |
• Any Spanner may replace his choppa with a killsaw.
• Any Spanner may replace his slugga with one item from the Souped-up Weapons list.
'Ere We Go, Mob Rule.
Mekaniak :
At the end of your Movement phase, a Spanner can repair a single friendly <CLAN> VEHICLE (other than models that can FLY) within 1". That model regains 1 wound lost earlier in the battle. A vehicle can only be repaired once each turn.
Pyromaniaks :
If this unit destroys an enemy unit in the Shooting phase, it automatically passes Morale tests until the start of your next turn.
Taille Min. | Taille Max. | Coût en pts | Rôle |
5 fig(s) | 15 fig(s) | 14 pts / fig | Elites |
Faction keywords ORK - <CLAN>
Keywords INFANTRY - BURNA BOYZ