A Warboss is a single model armed with a kustom shoota, a big choppa and stikkbombs.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Kustom shoota | 18'' | Assault 4 | 4 | 0 | 1 | - | 4 pts |
Stikkbomb | 6'' | Grenade D6 | 3 | 0 | 1 | - | 0 pts |
Attack squig | Melee | Melee | 4 | -1 | 1 | Each time a model with an attack squig fights, it can make 2 additional attacks with this weapon. | 0 pts |
Big choppa | Melee | Melee | +2 | -1 | 2 | - | 9 pts |
• This model may replace its kustom shoota with one item from the Shooty Weapons or Choppy Weapons lists.
• This model may replace its big choppa with one item from the Choppy Weapons list.
• This model may take an attack squig.
'Ere We Go, Mob Rule.
Waaagh! :
Friendly ORK INFANTRYunits within 6" of this model at the start of the Charge phase can charge even if they Advanced this turn.
Breakin' Heads :
If a <CLAN> unit fails a Morale test within 3" of a friendly <CLAN> WARBOSS, they can restore order with a brutal display of violence. If they do, the unit suffers D3 mortal wounds but the Morale test is then considered to have been passed.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 55 pts | HQ |
Faction keywords ORK - <CLAN>
Keywords CHARACTER - INFANTRY - WARBOSS