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Archaeopter Stratoraptor

Flyers - Adeptus Mechanicus - Imperium

7
Power

Name
M WS BS S T W A Ld Sv
Archaeopter Stratoraptor * 5+ * 6 7 10 * 9 3+

Description

An Archaeopter Stratoraptor is a single model equipped with: 2 cognis heavy stubbers; 2 heavy phosphor blasters; twin cognis lascannon. It has a command uplink.

Profils des armes

Weapon
Range Type S AP D Abilities Coût
Cognis heavy stubber 36'' Heavy 3 4 0 1 You can choose this weapon to shoot with even if the bearer Advanced. When resolving an attack made with this weapon, if the bearer Advanced, subtract 2 from the hit roll. 2 pts
Heavy phosphor blaster 36'' Heavy 3 6 -2 1 When resolving an attack made with this weapon, the target does not receive the benefit of cover. 0 pts
Twin cognis lascannon 48'' Heavy 2 9 -3 D6 You can choose this weapon to shoot with even if the bearer Advanced. When resolving an attack made with this weapon, if the bearer Advanced, subtract 2 from the hit roll. 40 pts

Tableau de dégâts

Remaining W
M BS A
6-10+ 20-50'' 3+ 3
3-5 20-35'' 4+ D3
1-2 20-25'' 5+ 1

Options d'équipement

This model can have a chaff launcher instead of a command uplink.

Aptitudes

Canticles of the Omnissiah.

Command Uplink :
If this model has a command uplink, friendly <FORGE WORLD> units can use this model?s Leadership instead of their own whilst they are within 6" of this model.

Chaff Launcher :
When resolving an attack made with a ranged weapon against a model with a chaff launcher, reduce the Damage characteristic of that weapon by 1, to a minimum of 1, for that attack.

Manoeuvrable Craft :
When this model moves in your Movement phase, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It can pivot up to 90° one more time, at any point, during this move. When this model Advances, add 20" to its Move characteristic until the end of the Movement phase instead of making an Advance roll.

Airborne :
You cannot charge with this unit, and this unit can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this unit if it is within 1" of any enemy units that can FLY, and this unit can only make close combat attacks against units that can FLY. Enemy units can only make close combat attacks against this unit if they can FLY.

Explodes :
When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Hover Jet :
Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Airborne, Hard to Hit and Manoeuvrable Craft abilities until the beginning of your next Movement phase.

Hard to Hit :
When resolving an attack made with a ranged weapon against this model, subtract 1 from the hit roll.

Valeurs en points

Taille Min.
Taille Max. Coût en pts Rôle
1 fig(s) 1 fig(s) 70 pts Flyers

Faction keywords IMPERIUM - ADEPTUS MECHANICUS - <FORGE WORLD>

Keywords VEHICLE - AIRCRAFT - FLY - ARCHAEOPTER - ARCHAEOPTER STRATORAPTOR