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Szarekh, The Silent King

Lord of War - Nécrons - Xenos

23
Power

Name
M WS BS S T W A Ld Sv
Szarekh (9+ wounds remaining) 8'' 2+ 2+ 5 7 16 6 10 3+
Triarchal Menhir 8'' 6+ 2+ 5 7 5 1 10 3+
Szarekh (1-4 wounds remaining) 4'' 2+ 2+ 5 7 NA 5 10 3+
Szarekh (5-8 wounds remaining) 6'' 2+ 2+ 5 7 NA 4 10 3+

Description

Szarekh is equipped with : Sceptre of Eternal Glory; Staff of Stars; Scythe of Dust. Every Triarchal Menhir is equipped with : anihilator beam. Your army can only include one THE SILEN KING unit.

Profils des armes

Weapon
Range Type S AP D Abilities Coût
Annihilator beam 36'' Heavy 1 12 -4 6 - 0 pts
Scepter of Eternal Glory (shooting) 24'' Assault 3 8 -3 2 - 0 pts
Staff of the Stars (shooting) 24'' Assault 9 6 -2 1 - 0 pts
Scepter of Eternal Glory (melee) Melee Melee +4 -3 2 - 0 pts
Scythe of Dust Melee Melee +3 -4 3 Each time the bearer fights, it makes 4 additionnal attacks with this weapon and no more than 4 attacks can be made with this weapon. 0 pts
Staff of the Stars (melee) Melee Melee User -2 1 Each time the bearer fights, it makes 3 additionnal attacks with this weapon and no more than 3 attacks can be made with this weapon. 0 pts

Aptitudes

Living Metal, Command Protocols.

Monolith Beacons :
In your opponent Psychic phase, Szarekh can attempt to deny one psychic power as he were a PSYKER.

Obeisance Generators :
At the start of Fight phase, if there any enemy unit within Engagement Range of Szarekh, then until the end of the phase, those units cannot fight until after all other elligible unit from your army have done so.

Phaeron of the Stars (Aura) :
While a friendly NECRONS CORE unit or TRIARCH PRAETORIANS unit is within 6'' of Szarekh, each time a ranged attack is made by a model in that unit, you can re-roll the hit roll.

Phaeron of the Blades (Aura) :
While a friendly NECRONS CORE unit or TRIARCH PRAETORIANS unit is within 6'' of Szarekh, each time a melee attack is made by a model in that unit, you can re-roll the wound roll.

Relentless March (Aura) :
While a friendly NECRONS CORE unit or TRIARCH PRAETORIANS unit is within 6'' of Szarekh, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1'' to the Move characteristic of models in that unit.

My Will Be Done :
In your Command phase, you can select one friendly NECRONS CORE or TRIARCH PRAETORIANS unit within 9'' of Szarekh. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's hit roll. Each unit can only be selected for this ability once per phase.

Phaeron :
This model can use its My Will Be Done one additional time per turn.

Voice of the Triarch :
Once per battle, at the start of any battle round, if Szarekh is on the battlefield he can alter you Reanimation Protocols. If he does, the command protocol that you did not assign to any battle rounds before the battle becomes active for your army for that battle round, instead of the one that you assigned to it.

Triarchal Menhir :
While this unit contains any Triarchal Menhir models, it does not count as a CHARACTER for the purpose of the Look Out, SIr rule and each time an attack successfully wounds this unit, that attack must be allocated to one of those models. The destruction of Triarchal Menhirs is ignorated for the purpose of Morale tests. If Szarekh is ever destroyed, any remaining Triarchal Menhirs in this unit are also destroyed.

The Silent King :
If your army is Battle-forged, Szarekh must be your army's WARLORD. You receive 3 additional Command Points if Szarekh is your WARLORD.

Transtemporal Force Field :
Models in this unit have a 4+ invulnerable save.

Presevative Auto-torpor :
If Szarekh has 8 or fewer wounds remaining, it cannot make attacks with its Staff of Stars and loses the Phaeron of the Stars ability. If Szarekh has 4 or fewer wounds remaining, it cannot make attacks with its Scythe of Dust and loses the Phaeron of the Blades ability.

Vengeance of the Enchained :
When Szarekh is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit within 2D6'' suffers D6 mortal wounds.

Valeurs en points

Taille Min.
Taille Max. Coût en pts Rôle
1 fig(s) 1 fig(s) 450 pts Lord of War

Faction keywords NECRONS - SZAREKHAN

Keywords Szarekh : VEHICLE - CHARACTER - FLY - SUPREME COMMANDER - PHAERON - NOBLE - DYNASTIC AGENT - THE SILENT KING SZAREKH

Triarchal Menhirs : VEHICLE - FLY - DYNASTIC AGENT - THE SILENT KING - TRIARCHAL MENHIRS