Fortifications - Space Marines - Imperium
Name | M | WS | BS | S | T | W | A | Ld | Sv |
Hammerfall Bunker (1-3 wounds remaining) | - | - | 6+ | 6 | 8 | NA | - | 7 | 3+ |
Hammerfall Bunker (4-7 wounds remaining) | - | - | 5+ | 6 | 8 | NA | - | 7 | 3+ |
Hammerfall Bunker (8+ wounds remaining) | - | - | 4+ | 6 | 8 | 14 | - | 7 | 3+ |
A Hammerfall Bunker is equipped with : Hammerfall heavy bolter array; Hammerfall missile launcher.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Hammerfall heavy bolter array | 36'' | Heavy 3 | 5 | -1 | 2 | - | 0 pts |
Hammerfall heavy flamer array | 12'' | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. | 0 pts |
Hammerfall missile launcher (superfrag missile) | 72'' | Heavy 2D6 | 6 | 0 | 1 | Blast | 0 pts |
Hammerfall missile launcher (superkrak missile) | 72'' | Heavy 2 | 10 | -2 | D6 | - | 0 pts |
• This model's Hammerfall heavy bolter array can be replaced with 1 Hammerfall heavy flamer array.
Angels of Death.
Defensive Array :
In your Shooting phase, each time this model is selected to shoot, its Hammerfall heavy bolter array or its Hammerfall heavy flamer array can target, and resolve attacks against every eligible enemy unit. Each time this model fires Overwatch, it only resolves attacks with its weapons against the charging unit, but when doing so the Type of its Hammerfall heavy bolter array is changed to Heavy 6, and the Type of its Hammerfall heavy flamer array is changed to Heavy 2D6.
Explodes :
When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6'' suffers D6 mortal wounds.
Hammerfall missile launcher :
Before selecting targets, select one of the profiles to make attacks with.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 175 pts | Fortifications |
Faction keywords IMPERIUM - ADEPTUS ASTARTES - <CHAPTER>
Keywords VEHICLE - BUILDING - HAMMERFALL BUNKER