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Uriel Ventris

HQ - Ultramarines - Imperium

6
Power

Name
M WS BS S T W A Ld Sv
Uriel Ventris 6'' 2+ 2+ 4 4 6 5 9 3+

Description

Uriel Ventris is equipped with : bolt pistol; Invictus; Sword of Idaeus; frag grenades; krak grenades. Your army can only include one URIEL VENTRIS model.

Profils des armes

Weapon
Range Type S AP D Abilities Coût
Bolt pistol 12'' Pistol 1 4 0 1 - 0 pts
Frag grenades 6'' Grenade D6 3 0 1 Bast. 0 pts
Invictus 30'' Rapid Fire 1 4 -2 2 - 0 pts
Krak grenades 6'' Grenade 1 6 -1 D3 - 0 pts
Sword of Idaeus Melee Melee +1 -3 3 - 0 pts

Aptitudes

Angels of Death.

Iron Halo :
This model has a 4+ invulnerable save.

Rites of Battle (Aura) :
While a friendly ULTRAMARINES CORE unit is within 6'' of this model, each a model in that unit makes an attack, re-roll a hit roll of 1.

Unorthodox Strategist :
Each time you select an ULTRAMARINES CORE unit within 6'' of this model when you use the Adaptative Strategy Stratagem, until the end of the phase that Stratagem only costs 1CP to use.

Captain of the 4th :
If this model gains a Warlord Trait, it must be Parangon of War (see Codex Supplement : Ultramarines). If this model is added to your Crusade force's Order of Battle, he automatically gains the Master of the Fleet honorific, even though he cannot normally gain any Battle Honours. This does not increase his Crusade points. If there is already a model with that honorific in your Order of Battle, you cannot add Uriel Ventris to your Order of Battle.

Parangon of War :
This warrior knows just where to strike to inflict a killing blow.
When resolving an attack made by this warlord, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any other damage.

Master of the Fleet :
The master of the fleet is often the Captain of the 4th Company, and is responsible for the Capter's armada of spacefaring warships. He is expected to be highly skilled not only in commanding a single ship in battle, bit also in coordinating all of the Chapter's vessels in the highly complex matters of ship-to-ship combat.

If this unit is on the battlefield, you can use the Orbital Bombardment Stratagem twice during the battle instead of once.

While this unit is on the battlefield, each time you use the Orbital Bombardment Stratagem, it costs 1 Command point instead of 3.

Valeurs en points

Taille Min.
Taille Max. Coût en pts Rôle
1 fig(s) 1 fig(s) 110 pts HQ

Faction keywords IMPERIUM - ADEPTUS ASTARTES - ULTRAMARINES

Keywords INFANTRY - CHARACTER - PRIMARIS - CAPTAIN - URIEL VENTRIS