Azrael is a single model armed with the Sword of Secrets, the Lion's Wrath, a bolt pistol, frag grenades and krak grenades. Only one of this model may be included in your army.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Bolt pistol | 12'' | Pistol 1 | 4 | 0 | 1 | - | 0 pts |
Frag grenade | 6'' | Grenade D6 | 3 | 0 | 1 | - | 0 pts |
Krak grenade | 6'' | Grenade 1 | 6 | -1 | D3 | - | 0 pts |
Lion's Wrath (Master-crafted boltgun) | 24'' | Rapid Fire 1 | 4 | -1 | 2 | - | 0 pts |
Lion's Wrath (Plasma gun) | 24'' | Rapid Fire 1 | 7 | -3 | 1 | This weapon can be supercharged by the bearer before firing. If they do so, increase the Strength and Damage of the weapon by 1 this turn. On any hit rolls of 1 when firing supercharge, the bearer is slain after all of the weapon's shots have been resolved. | 0 pts |
Sword of Secrets | Melee | Melee | +2 | -3 | D3 | Each time you make a wound roll of 6 for this weapon, the target suffers a mortal wound in addition to any other damage. | 0 pts |
Unforgiven.
Chapter Master :
You can re-roll failed hit rolls for friendly DARK ANGELS units that are within 6" of Azrael.
Supreme Tactician :
If your army is Battle-forged, you receive 1 additional Command Point if Azrael is your Warlord.
Lion Helm :
Azrael is accompanied by a relic bearer who carries the Lion Helm, an artefact that generates a powerful force field. As a result, all friendly DARK ANGELS models within 6" of Azrael have a 4+ invulnerable save. The relic bearer model must always remain as close to Azrael as possible, but is otherwise ignored for all gaming purposes. Remove the relic bearer if Azrael is slain.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 180 pts | HQ |
Faction keywords IMPERIUM - ADEPTUS ASTARTES - DARK ANGELS - DEATHWING
Keywords CHARACTER - INFANTRY - CHAPTER MASTER - AZRAEL