Name | M | WS | BS | S | T | W | A | Ld | Sv |
Ezekiel | 6'' | 2+ | 2+ | 4 | 4 | 5 | 3 | 9 | 2+ |
Ezekiel is a single model armed with Traitor's Bane, the Deliverer, frag grenades and krak grenades. Only one of this model may be included in your army.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Frag grenade | 6'' | Grenade D6 | 3 | 0 | 1 | - | 0 pts |
Krak grenade | 6'' | Grenade 1 | 6 | -1 | D3 | - | 0 pts |
The Deliverer | 12'' | Pistol 1 | 4 | -1 | 2 | - | 0 pts |
Traitor's Bane | Melee | Melee | +1 | -3 | D3 | Add 1 to this weapon's damage if the target is a PSYKER. | 0 pts |
Unforgiven.
Book of Salvation :
Any friendly DARK ANGELS INFANTRY or BIKER models within 6" of Ezekiel that are slain in the Fight phase may pile in and make a single close combat attack before being removed.
Psychic Hood :
You can add 1 to Deny the Witch tests you take for Ezekiel against enemy PSYKERS within 12".
Keeper of the Keys :
Ezekiel has a 4+ invulnerable save.
Ezekiel can attempt to manifest two psychic powers in each friendly Psychic phase, and attempt to deny two psychic powers in each enemy Psychic phase. He knows the Smite power and three psychic powers from the Interromancy discipline
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 147 pts | HQ |
Faction keywords IMPERIUM - ADEPTUS ASTARTES - DARK ANGELS - DEATHWING
Keywords CHARACTER - INFANTRY - LIBRARIAN - PSYKER - EZEKIEL