Name | M | WS | BS | S | T | W | A | Ld | Sv |
Captain Sicarius | 6'' | 2+ | 2+ | 4 | 4 | 5 | 4 | 9 | 2+ |
Captain Sicarius is a single model armed with the Talassarian Tempest Blade, a plasma pistol, frag grenades and krak grenades. Only one of this model may be included in your amy.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Frag grenade | 6'' | Grenade D6 | 3 | 0 | 1 | - | 0 pts |
Krak grenade | 6'' | Grenade 1 | 6 | -1 | D3 | - | 0 pts |
Plasma pistol (standard) | 12'' | Pistol 1 | 7 | -3 | 1 | - | 0 pts |
Plasma pistol (supercharge) | 12'' | Pistol 1 | 8 | -3 | 2 | On a hit roll of 1, the bearer is slain. | 0 pts |
Talassarian Tempest Blade | Melee | Melee | User | -3 | D3 | Any wound rolls of 6 made for this weapon cause D3 mortal wounds instead of the normal damage. | 0 pts |
And They Shall Know No Fear.
Iron Halo :
Captain Sicarius has a 4+ invulnerable save.
Rites of Battle :
You can re-roll hit rolls of 1 made for ULTRAMARINES units within 6'' of Captain Sicarius.
Battle-forged Heroes :
Friendly ULTRAMARINES Tactical Squads within 6'' of Captain Sicarius can always fight first in the Fight phase, even if they didn't charge. If the enemy has units that have charged, or have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 100 pts | HQ |
Faction keywords IMPERIUM - ADEPTUS ASTARTES - ULTRAMARINES
Keywords CHARACTER - INFANTRY - CAPTAIN - SICARIUS