Name | M | WS | BS | S | T | W | A | Ld | Sv |
Arjac Rockfist | 5'' | 2+ | 3+ | 5 | 4 | 5 | 4 | 8 | 2+ |
Arjac Rockfist is a single model armed with Foehammer. Only one of this model may be included in your army.
Weapon | Range | Type | S | AP | D | Abilities | Coût |
Foehammer (shooting) | 12'' | Assault 1 | x2 | -3 | D3 | When attacking CHARACTERS or MONSTERS, this weapon has a Damage of 3. | 0 pts |
Foehammer (melee) | Melee | Melee | x2 | -3 | D3 | When attacking CHARACTERS or MONSTERS, this weapon has a Damage of 3. | 0 pts |
And They Shall Know No Fear.
The Anvil Shield :
Arjac Rockfist has a 3+ invulnerable save. In addition, reduce all damage suffered by Arjac Rockfist by 1 (to a minimum of 1).
Champion of the Kingsguard :
You can re-roll failed hit rolls for Arjac Rockfist in the Fight phase when targeting a CHARACTER. In addition, you can make 1 additional attack in the Fight phase for all models in friendly WOLF GUARD units within 6" of Arjac Rockfist at the start of the phase.
Teleport Strike :
During deployment, you can set up Arjac Rockfist in his Strike Cruiser's teleportarium instead of placing him on the battlefield. At the end of any of your Movement phases he can use a teleport strike to arrive on the battlefield - set him up anywhere on the battlefield that is more than 9" away from any enemy models.
Thane to the High King :
You can re-roll wound rolls of 1 for friendly SPACE WOLVES units that are within 6" of this model.
Taille Min. | Taille Max. | Coût en pts | Rôle |
1 fig(s) | 1 fig(s) | 145 pts | HQ |
Faction keywords IMPERIUM - ADEPTUS ASTARTES - SPACE WOLVES
Keywords CHARACTER - INFANTRY - TERMINATOR - WOLF GUARD - ARJAC ROCKFIST